#include <GL/gl.h>
#include <GL/glut.h>
#include <math.h>
void display()
{
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glColor3f(0.0f, 0.0f, 1.0f);
glVertex2f(-0.5f, -0.5f);
glVertex2f( 0.5f, -0.5f);
glVertex2f( 0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glEnd();
glFlush();
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutCreateWindow("OpenGL Setup Test");
glutInitWindowSize(320, 320);
glutInitWindowPosition(50, 50);
glutDisplayFunc(display);
glutMainLoop();
return 0;
}

Comments
Post a Comment